"A genuine milestone in the literature of both games and mathematical recreations." — Martin Gardner, Scientific American
An authority on game history selects 38 of his all-time favorite amusements, including 22 of his own remarkable creations. Sid Sackson presents solitaire, strategy, and party games that can be played by children or adults with such common items as cards, checkerboards, dice, pencils, and paper.
Diagrams and an abundance of examples, together with clear explanations of strategy and goals, show how to play such intriguing entertainments as Mate, a game of... more
An authority on game history selects 38 of his all-time favorite amusements, including 22 of his own remarkable creations. Sid Sackson presents solitaire, strategy, and party games that can be played by children or adults with such common items as cards, checkerboards, dice, pencils, and paper.
Diagrams and an abundance of examples, together with clear explanations of strategy and goals, show how to play such intriguing entertainments as Mate, a game of... more