100 Best Computer Graphics Books of All Time
We've researched and ranked the best computer graphics books in the world, based on recommendations from world experts, sales data, and millions of reader ratings. Learn more
In this 3rd edition, Steve returns with fresh perspective to reexamine the principles that made Don’t Make Me Think a classic-–with updated examples and a new chapter on mobile usability. And it’s still short, profusely illustrated…and best of all–fun to read.
If you’ve read it before, you’ll rediscover what made Don’t Make Me Think so essential to Web... more
Chris GowardHere are some of the books that have been very impactful for me, or taught me a new way of thinking: [...] Don't Make Me Think. (Source)
Nicolae AndronicI’m a technical guy. I studied the IT field and did software development for a long time until I discovered the business world. So the path for me is to slowly adapt from the clear, technical world, to the fuzzy, way more complex, business world. All the books that I recommend help this transition. “Don’t Make Me Think” - Steve Krug: for seeing software with the eyes of the user. (Source)
Nick GanjuAbout usability and making software and user interfaces that are friendly to people. (Source)
Ryan HooverAlthough it's about gaming, the learnings and tactics in the book can be applied to any product. It's really about psychology and how people think. (Source)
Katherine IsbisterThis book is written by a very respected game design practitioner and academic, and it is one of the classics. (Source)
Faced with the prospect of being unable to explain why we eat some animals and not others, Foer set out to explore the origins of many eating traditions and the fictions involved with creating them. Traveling to the darkest corners of our dining habits, Foer raises the unspoken question behind every fish we eat, every chicken we fry, and every burger we grill.
Part memoir and... more
Louise GrayIt’s a really powerful book and I know many people who it has made vegetarian. (Source)
An atmospheric, gritty, and compelling novel of star-crossed lovers, set in the circus world circa 1932, by the bestselling author of Riding Lessons.
When Jacob Jankowski, recently orphaned and suddenly adrift, jumps onto a passing train, he enters a world of freaks, drifters, and misfits, a second-rate circus struggling to survive during the Great Depression, making one-night stands in town after endless town. A veterinary student who almost earned his degree, Jacob is put in charge of caring for the circus... more
- Features:
- Reading Comprehension books for first graders comes with little passages so that the kids can polish comprehension, phonics, and writing while taking their confidence to another level... more
Animation is one of the hottest areas of filmmaking today--and the master animator who bridges the old generation and the new is Richard Williams. During his fifty years in the business, Williams has been one of the true innovators, winning three Academy Awards and serving as the link between Disney's golden age of animation by hand and the new computer animation exemplified by Toy Story.
Perhaps even more important, though, has been his dedication in... more
Don't have time to read the top Computer Graphics books of all time? Read Shortform summaries.
Shortform summaries help you learn 10x faster by:
- Being comprehensive: you learn the most important points in the book
- Cutting out the fluff: you focus your time on what's important to know
- Interactive exercises: apply the book's ideas to your own life with our educators' guidance.
Marius Ciuchete PaunQuestion: What books would you recommend to young people interested in your career path? Answer: “Just My Type” by Simon Garfield “Thinking with Type” by Ellen Lupton “Don't Make Me Think” by Steve Krug “Geometry of Design” by Kimberly Elam “Grid Systems in Graphic Design” by Josef Müller-Brockmann “ReWork” by Jason Fried These titles should be a good start, I think. (Source)
Kimberly Gloria ChoiWhen asked what books she would recommend to youngsters interested in her professional path, Kimberly mentioned Thinking with Type. (Source)
In their book Abundance, bestselling authors and futurists Peter Diamandis and Steven Kotler tackled grand global challenges, such as poverty, hunger, and energy. Then, in Bold, they chronicled the use of exponential technologies that allowed the emergence of powerful new entrepreneurs. Now the bestselling authors are back with The Future Is Faster Than You Think, a blueprint for how our world... more
- the new definition of brand
- the five essential disciplines of brand-building
- how branding is changing the dynamics of competition
- the three most powerful questions to ask about any brand
- why... more
Robert JonesIt’s got a nice, informal definition of what a brand is…It’s very readable. (Source)
Master Hollywood lighting techniques to produce professional results in any 3D application Convincingly composite 3D models into real-world environments Apply advanced rendering techniques using subsurface scattering, global illumination, caustics,... more
Kevin RoseThe master when it comes to taking complicated data and turning it into beautiful charts and graphs that are easy to understand. If you’re into graphic design, print design, web design, you name it, you’re going to get some really good information and how tos out of these books. He has a whole series of these books. (Source)
In particular, Deep learning excels at solving machine perception problems: understanding the content of image data, video data, or sound data. Here's a simple example: say you have a large collection of... more
Intended as the text for a college... more
Don't have time to read the top Computer Graphics books of all time? Read Shortform summaries.
Shortform summaries help you learn 10x faster by:
- Being comprehensive: you learn the most important points in the book
- Cutting out the fluff: you focus your time on what's important to know
- Interactive exercises: apply the book's ideas to your own life with our educators' guidance.
Most of the recipes use the ggplot2 package, a powerful and flexible way to make graphs in R. If you have a basic understanding of the R language, you're ready to get started.
Use R's default graphics for quick exploration of data
Create a... more
A method known as literate programming combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, you will learn to design and employ a full-featured rendering system for creating stunning imagery.
This new edition greatly... more
-- Explains the intricacies of Intel CPU operation and other "black art" performance issues.
-- Treats both 2D and 3D graphics in great detail, with an emphasis on speed. less
A unique lab-style manual, the book... more
Don't have time to read the top Computer Graphics books of all time? Read Shortform summaries.
Shortform summaries help you learn 10x faster by:
- Being comprehensive: you learn the most important points in the book
- Cutting out the fluff: you focus your time on what's important to know
- Interactive exercises: apply the book's ideas to your own life with our educators' guidance.
Skulls & Anatomy, Copyright Free Vintage Illustrations for Artists & Designers is a collection of 180 high quality, digitised, anatomical drawings for use in personal or commercial creative projects. This is an essential resource to take your art and design to the next level and give you a competitive advantage over your peers.
Vault Editions' team of professional designers and illustrators have spent a lifetime hunting and restoring vintage woodcuts and engravings from around the... more
Build a strong foundation by following hands-on projects for creating logos,... more
Each chapter provides exercises to help you learn various techniques and short quizzes to make sure you understand key concepts.
This thoroughly revised edition is ideal for students and professionals of all backgrounds and skill... more
Don't have time to read the top Computer Graphics books of all time? Read Shortform summaries.
Shortform summaries help you learn 10x faster by:
- Being comprehensive: you learn the most important points in the book
- Cutting out the fluff: you focus your time on what's important to know
- Interactive exercises: apply the book's ideas to your own life with our educators' guidance.
Over the last several years, triangle meshes have become... more
1. You sit down every week staring at that blinking cursor wondering what to send your email list, and then a week becomes two or more, and you can't remember when the last time you emailed them was.
2. You have an opt-in incentive or lead magnet that's pretty much doing nothing for you or your business.
3. You have a haphazardly thrown together email sequence that doesn't bring you sales or engagement.
4. You silently cringe every month as you pay out your email... more
Inspired by Lean and Agile development theories, Lean UX lets you focus on the actual experience being designed, rather than... more
This guide provides some key principles from psychology to help you design more intuitive, human-centered products and experiences. Humans have an underlying blueprint for how we perceive and process the world around us, and through simple lessons in psychology, this guide will help you define this blueprint. less
Don't have time to read the top Computer Graphics books of all time? Read Shortform summaries.
Shortform summaries help you learn 10x faster by:
- Being comprehensive: you learn the most important points in the book
- Cutting out the fluff: you focus your time on what's important to know
- Interactive exercises: apply the book's ideas to your own life with our educators' guidance.
Graphics Gems IV is the newest volume in the Graphics Gems series. All of the books in the series contain practical solutions for graphics problems using the latest techniques in the field. The books in this series have become essential, time saving tools
for many programmers. Volume IV is a collection of carefully crafted gems which are all new and innovative. All of the gems are immediately accessible and useful in formulating clean, fast, and elegant programs. The C programming language has been used for most of the program listings, although several of the gems have C++... more
Latest collection of graphics tips in The Graphics Gems Series written by the leading programmers in the field
Contains... more
Grokking Algorithms is a disarming take on a core computer science topic. In it, you'll learn how to apply... more
Vicki BoykisThis is a textbook that covers how computers work from the ground up. It includes hardware, software, and operating systems. It’s a really thick book, but also a really good one! This is the book I’d recommend reading if you missed out on a formal computer science education. (Source)
Don't have time to read the top Computer Graphics books of all time? Read Shortform summaries.
Shortform summaries help you learn 10x faster by:
- Being comprehensive: you learn the most important points in the book
- Cutting out the fluff: you focus your time on what's important to know
- Interactive exercises: apply the book's ideas to your own life with our educators' guidance.
In "Logo Design Love," David shows you how to develop an iconic brand identity from start to finish, using client case studies from renowned designers. In the process, he reveals how designers create effective briefs, generate ideas, charge for... more
The 4th edition of "About Face "is the most significant revision yet, with a new unique design and 4-color interior, dedicated web site, and classroom ancillaries. The revision takes into account the worldwide shift to smartphones and tablets on the consumer and enterprise level and how designing for these devices is not as easy as just... more
In the beginning was Josh Levine, an idealistic programming genius who dreamed of wresting control of the market from the big exchanges that, again and again, gave the giant institutions an advantage over the little guy. Levine created a computerized trading hub named Island where small traders swapped stocks, and over time... more
Authors Pete Warden and Daniel Situnayake explain how you can train models that are small enough to fit into any environment, including small embedded devices that can run... more
- why me-too brands are doomed to fail
-... more
Don't have time to read the top Computer Graphics books of all time? Read Shortform summaries.
Shortform summaries help you learn 10x faster by:
- Being comprehensive: you learn the most important points in the book
- Cutting out the fluff: you focus your time on what's important to know
- Interactive exercises: apply the book's ideas to your own life with our educators' guidance.
This volume presents techniques for doing well-known graphics operations faster or easier. The book contains chapters devoted to topics on two-dimensional and three-dimensional geometry and algorithms, image processing, frame buffer techniques, and ray tracing techniques. The radiosity approach, matrix techniques, and numerical and programming techniques are likewise discussed.
Graphics... more
Learn to increase the... more
In this essential text, Kuang and Fabricant map the hidden rules of the designed world and... more
Debbie Millman“Design presumes that we can make objects humane, but doing so requires a different way of seeing the world.” 21 lessons from @cliffkuang and @fabtweets’ brilliant new book, USER FRIENDLY: https://t.co/AT87gFmDht https://t.co/hhj51lMHgR (Source)
J Wolfgang Goerlich@APhoenixinflame User Friendly, Cliff Kuang, is my favorite Audible book I’ve read this year. Very applicable to tech. (Source)
Topics covered include:
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Don't have time to read the top Computer Graphics books of all time? Read Shortform summaries.
Shortform summaries help you learn 10x faster by:
- Being comprehensive: you learn the most important points in the book
- Cutting out the fluff: you focus your time on what's important to know
- Interactive exercises: apply the book's ideas to your own life with our educators' guidance.
Getting to Know ArcGIS Desktop, fifth edition, is a comprehensive introduction to the features and tools of ArcGIS Desktop. Through hands-on exercises, readers will discover, use, make, and share maps with meaningful content. They will also learn how to build geodatabases, query data, analyze geospatial data, and more. The latest edition has been updated to the most current version of ArcGIS Desktop 10.6. Getting to Know ArcGIS Desktop is suited for classroom use, independent study, and as... more
This is not a book. It is a one-of-a-kind immersive learning experience through which you can become--or teach others to be--a powerful data storyteller.
Let's practice! helps you build confidence and credibility to create graphs and visualizations that make sense and weave them into action-inspiring stories. Expanding upon best seller storytelling with data's foundational lessons, Let's practice! delivers fresh content, a plethora of new examples, and over 100 hands-on exercises. Author and data storytelling... more
When quiet farm girl Pixel receives an acceptance letter from the prestigious academy for gifted students, Redstone Junior High, she is thrilled! Little does Pixel know that the school's long history of safety is about to take an unsettling turn. The adventures that unfold will test Pixel's courage, reveal a unique and precious gift that she never knew she had, and help her create friendships... more
The leading MRI reference book and study guide. Now with a greater focus on the physics behind MRI. Offers, for the first... more
Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Valient, Wessam Bahnassi, and Sebastien St-Laurent have once again assembled a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. Divided into six... more
Don't have time to read the top Computer Graphics books of all time? Read Shortform summaries.
Shortform summaries help you learn 10x faster by:
- Being comprehensive: you learn the most important points in the book
- Cutting out the fluff: you focus your time on what's important to know
- Interactive exercises: apply the book's ideas to your own life with our educators' guidance.
This beautifully illustrated, full-color book covers the basics to help you develop your eye and produce attractive work. Topics include:
* The basics of effective design... more
Written by Nancy Duarte, President and CEO of Duarte Design, the firm that created the presentation for Al Gore's... more
An Introduction to Ray Tracing develops from fundamental principles to advanced applications, providing how-to procedures as well as a detailed understanding of the scientific foundations of ray... more
For years, thousands of OpenGL programmers have relied on the OpenGL SuperBible. If you want to leverage OpenGL 2.1's major improvements, you really need the Fourth Edition. It's a comprehensive tutorial, systematic API reference, and massive code library, all in one.
You'll start with the fundamental techniques every graphics programmer needs: transformations, lighting, texture mapping, and so forth. Then, building on those basics, you'll move towards newer capabilities, from advanced buffers to vertex shaders.
For Game Coding Complete, Second... more
The first part of the... more
Don't have time to read the top Computer Graphics books of all time? Read Shortform summaries.
Shortform summaries help you learn 10x faster by:
- Being comprehensive: you learn the most important points in the book
- Cutting out the fluff: you focus your time on what's important to know
- Interactive exercises: apply the book's ideas to your own life with our educators' guidance.