Ranked #1 in Unity3D, Ranked #7 in Game Development — see more rankings.
Game Programming Patterns brings the benefits of reusable design patterns to the world of game programming. Commercial game development expert Robert Nystrom presents an array of general solutions to problems encountered in game development. For example, you'll learn how double-buffering enables a player to perceive smooth and realistic motion, and how the service locator pattern can help you provide access to services such as sound without coupling your code to any particular sound driver or sound hardware.
Games have much in common with other software, but also a number of unique... more
Games have much in common with other software, but also a number of unique... more
Rankings by Category
Game Programming Patterns is ranked in the following categories:
- #11 in Design Pattern
- #14 in Game Design
- #89 in Games
- #78 in Gaming
- #78 in Programming
- #39 in Software Architecture
- #98 in Software Engineering