Unity from Zero to Proficiency (Beginner)

A Step-By-Step Guide to Coding Your First Game

Ranked #9 in Unity3D, Ranked #59 in C#

Content and structure of this book
In this book, the second book in the series, you will become comfortable with C# programming and Unity by creating three games: one 3D survival game, a word-guessing game, and an infinite Runner. The book includes:
A list of the learning objectives at the start of each chapter.
Step-by-step activities.
Opportunities to engage in deeper learning and problem-solving skills through challenges at the end of each chapter.
Quizzes to test your knowledge.
Full project and code solutions (in C#) for each chapter.
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