Ranked #42 in Self Published
Brimming with swords, sorcery, and wit, Orconomics: A Satire introduces Arth, a world much like our own but with more magic and fewer vowels. For the licensed wizards and warriors of Arth, slaying and looting the forces of evil is just a job. The Heroes' Guild has turned adventuring into a career, selling the rights to monsters’ hoards of treasure as investment opportunities. Corporations spend immense sums sponsoring heroes to undertake quests, betting they’ll reap the profits in plunder funds when the loot is divvied up.
Questing was all business for famous Dwarven berserker Gorm... more
Questing was all business for famous Dwarven berserker Gorm... more