Podcasts > NPR's Book of the Day > A game design company has mysterious forces at play in the new YA thriller 'Darkly'

A game design company has mysterious forces at play in the new YA thriller 'Darkly'

By NPR (podcasts@npr.org)

Board games take center stage in Marisha Pessl's new novel, "Darkly." In this episode of NPR's Book of the Day podcast, Pessl shares her lifelong passion for board games and the unique, artful games she has crafted for her book. These intricate games serve as metaphors for the layered mystery that drives the novel's plot.

But "Darkly" is more than just a book—it's an interactive reading experience. Pessl reveals how she has incorporated supplementary materials like letters and newspaper clippings throughout the novel, providing tactile clues for readers to engage with the story actively. She hopes this immersive experience will reaffirm the singular power of literature in an age dominated by digital media.

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A game design company has mysterious forces at play in the new YA thriller 'Darkly'

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A game design company has mysterious forces at play in the new YA thriller 'Darkly'

1-Page Summary

Marisha Pessl's Lifelong Passion for Board Games

Marisha Pessl, the author of the novel "Darkly," draws inspiration from her lifelong fascination with board games, dating back to her childhood when she would immerse herself in the imaginative worlds they provided. From a young age, Pessl dreamed of creating a fictional universe that blends gaming and art, with mysteries of the past unlocking present-day enigmas.

The Unique, Artful Board Games of "Darkly"

According to Pessl, the board games featured in "Darkly" are themselves complex artistic creations, comparable to Picasso's masterpieces. One game, "Disappearing Act," transports players to a magical nighttime realm through its intricate design and evocative soundtrack. These multilayered games metaphorically reflect the novel's layered mystery and the characters' pursuit of truth beneath surface appearances.

Interactive Reading Experience

To immerse readers, Pessl incorporates supplementary archival materials like letters, photographs, and newspaper clippings throughout the book. She hopes these tactile elements, which she calls "Easter eggs" containing clues, will actively engage readers in solving the book's central mystery. Leveraging the book's physicality, Pessl aims to provide an interactive experience that contrasts with modern digital media, reaffirming the singular transportive power of literature.

1-Page Summary

Additional Materials

Counterarguments

  • While Pessl's board games in "Darkly" are described as complex artistic creations, some readers might argue that comparing them to Picasso's masterpieces is hyperbolic, as Picasso's work has had a profound and lasting impact on the art world that a fictional board game may not achieve.
  • The idea that the games metaphorically reflect the novel's mystery could be seen as a common literary device, and some might argue that it doesn't necessarily make the narrative structure unique or innovative.
  • The use of archival materials as "Easter eggs" might not be as engaging for some readers who prefer a more traditional narrative structure without the need for additional interpretive elements.
  • While aiming to provide an interactive reading experience is laudable, some critics might argue that the tactile elements could be seen as a gimmick rather than a meaningful enhancement of the reading experience.
  • The contrast drawn between the interactive experience of the book and modern digital media might be challenged by proponents of digital media who argue that e-books and interactive digital narratives offer their own unique and valuable experiences that can be just as immersive and engaging as physical books.

Actionables

  • You can start a journal where you document your daily experiences as if they were part of a board game, assigning points to tasks and achievements to make your routine more engaging. By doing this, you create a personal game that mirrors your life, encouraging you to find creative ways to increase your score each day, such as completing chores, exercising, or learning something new.
  • Create a scrapbook that combines your artistic hobbies with elements of gameplay, like puzzles or riddles that a friend must solve to progress through the pages. This allows you to express yourself artistically while also crafting an interactive experience for others, turning your scrapbook into a game that reveals more about you and your interests as each challenge is completed.
  • Organize a themed book club where each book is paired with a simple, related game or activity that reflects the themes or setting of the book. For example, if you're reading a mystery novel, you could create a clue-finding game based on the story. This approach adds an interactive layer to your reading experience and encourages deeper engagement with the material among your book club members.

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A game design company has mysterious forces at play in the new YA thriller 'Darkly'

The author's inspiration and motivation for writing the book, particularly her lifelong fascination with board games

Marisha Pessl has always held a deep affection for the world of puzzles and board games, a passion she draws upon for her writing.

Marisha Pessl's lifelong love of puzzles, board games, and the intersection of gaming and art

From a young age, Pessl was enchanted by board games. She would often take them out and play with the pieces alone, immersing herself in a lively, animated world that she felt sprang from the games themselves. This vivid and imaginative engagement with board game pieces as a child ignited Pessl's lasting passion for the medium.

Pessl's desire to create a fictional game empire that blends gaming and art, with mysteries of the past unlocking the mysteries of the present

Inspired by her lifelong love, Pessl aspired to forge a fictional universe where gaming and art converge. She envisioned crafting a story that e ...

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The author's inspiration and motivation for writing the book, particularly her lifelong fascination with board games

Additional Materials

Actionables

  • You can design a simple puzzle that incorporates elements from your favorite artwork to explore the intersection of visual art and problem-solving. Start by choosing a piece of art you admire, then create a list of clues or riddles that relate to its history, colors, or themes. Share this puzzle with friends or family to see if they can solve it by examining the artwork closely.
  • Create a narrative scavenger hunt around your home or neighborhood to mimic the immersive experience of a board game. Write a short story with a beginning, middle, and end, and place physical clues or challenges at various locations that participants must find and solve to progress through the story. This can be a fun activity for gatherings or parties and encourages people to engage with their environment in a playful, game-like way.
  • Develop a choose-your-own-adventure story based on daily routines or local land ...

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A game design company has mysterious forces at play in the new YA thriller 'Darkly'

The unique and immersive nature of the board games featured in the book, and how they contribute to the overall storytelling

The board games in Marisha Pessl's novel "Darkly" are not only central pieces of the story but also enrich the narrative through their complexity and connection to the broader themes of perception and reality.

The board games in "Darkly" are described as intricate, artful creations that are almost like "Picassos"

Within the world of the novel, the board games designed by the company Darkly are compared to the masterpieces of an artist like Picasso—coveted and known for their mix of magic and peril. These games are intricate and artful, valued not just as mere entertainment but as immersive experiences that can profoundly affect the players.

The game "Disappearing Act" is played at night outdoors with a soundtrack that creates a sense of a separate, magical realm where anything is possible.

"Disappearing Act," one of the games featured in the book, requires it to be played outdoors at night and includes a soundtrack that, when combined with the environment and gameplay, transports players into a separate, magical world. The lasting effect of "Disappearing Act" on those who play it underlines the power and depth of the game’s experience.

The complex, multilayered boa ...

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The unique and immersive nature of the board games featured in the book, and how they contribute to the overall storytelling

Additional Materials

Counterarguments

  • While the board games are central to the story, some readers might find that their complexity detracts from character development or other narrative elements.
  • Comparing the games to "Picassos" could be seen as hyperbolic, setting unrealistic expectations for readers familiar with the actual complexity and depth of Picasso's art.
  • The immersive nature of the games might not resonate with all readers, especially those who do not have a background or interest in board games.
  • The outdoor night setting of "Disappearing Act" could be seen as a limiting factor, as it may not be accessible or appealing to all players or readers.
  • Using the board games as a metaphor for the ...

Actionables

  • Create a themed dinner party where each dish represents a different character or plot point from your favorite story to explore the metaphor of layered mystery. As you serve each course, discuss with your guests how the flavors and ingredients can symbolize the unfolding of a narrative or the complexity of characters, much like the board games in "Darkly" serve as metaphors for the book's mystery.
  • Design a simple scavenger hunt that incorporates elements of your daily life to reflect the theme of perception gaps. Invite friends or family to participate and provide them with clues that lead to places or objects that have personal significance to you. After the hunt, share stories about why each location or item is meaningful, offering insight into how you see yourself versus how others might perceive these aspects of your life.
  • Transform a personal space in your home, like a reading nook or corner ...

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A game design company has mysterious forces at play in the new YA thriller 'Darkly'

The use of supplementary materials and interactive elements to create an engaging and immersive reading experience for the reader

Marisha Pessl is taking the literary experience to a new level by integrating supplementary materials and interactive elements, allowing her novel "Darkly" to offer readers an engaging and immersive journey.

Pessl incorporates various archival materials like letters, photographs, and newspaper clippings into the book to immerse readers in the world of "Darkly"

Pessl expertly weaves supplementary materials such as old letters, party invites, architectural plans, and newspaper clippings into the narrative fabric of "Darkly." These artifacts draw readers deeper into the world she's crafted, urging them not only to peruse the pages but to actively participate in uncovering the mystery at the heart of the book.

These supplementary materials allow readers to actively participate in attempting to solve the book's mystery, with Pessl providing "Easter eggs" and clues.

Readers are engaged beyond mere passive consumption as they piece together the plot's puzzle. Pessl doesn't just tell a story; she invites the audience into its unfolding. By disseminating "Easter eggs" and planting clues within these tactile elements, she enlists readers as detectives in the story’s unraveling, promoting a dynamic interaction with the text.

Pessl aims to provide readers with a more interactive, engaging reading experience that sets the book apart from other forms of digital entertainment

Pessl’s innovative approach is not merely about the narrative but the reading experience itself. She aspires to differentiate her book from the plethora of digital entertainment options like video games and social media that compete for ...

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The use of supplementary materials and interactive elements to create an engaging and immersive reading experience for the reader

Additional Materials

Counterarguments

  • While supplementary materials can enhance engagement, they may also disrupt the flow of reading and distract from the core narrative.
  • Not all readers appreciate an interactive approach; some may prefer a straightforward reading experience without additional elements to consider.
  • The integration of physical ephemera might increase the cost of the book, making it less accessible to a wider audience.
  • In an increasingly digital world, some readers might find the use of physical elements to be anachronistic or less convenient than digital enhancements such as hyperlinks or multimedia content accessible on e-readers.
  • The effectiveness of "Easter eggs" and clues depends on the execution; if not done well, they can feel gimmicky or forced, detracting from the story's quality.
  • While aiming to provide a respite from digital stimulation, ...

Actionables

  • Create a personal journal with mixed media elements to enhance your daily reflections by including photos, sketches, and clippings that relate to your experiences.
  • By doing this, you're crafting an immersive narrative of your life that can be more engaging to look back on. For example, if you had a memorable day at the beach, you might glue in some sand and seashells, or include a photo and write about the sounds and smells you experienced.
  • Organize a book club where each member brings a physical item related to the current book's theme to stimulate discussion and deepen understanding.
  • This could involve members bringing items like a recipe, a vintage postcard, or a music playlist that connects with the book's setting or period. This tactile approach can create a richer, more sensory discussion environment.
  • Design a treasure hunt for friends or ...

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